CP Tracker 2036
Posted: Mon Sep 05, 2022 2:53 pm
Attached below is the 2036 CP Tracker, v1.
This tracker shows our accumulated point values - beginning with the end of the Winter Meetings 2035; at this time it does not show any carry over into the 2036 season - it simply shows season gains to date. You can see the areas we've been gaining points during the current CP Season (beginning June 18, 2022) through to September 4, 2022 (July 7, 2036, in-game). The Total CP in this version of the tracker details CP earned up to this point - carry-over and bonus will be added in after the season. We have completed 13 of 27 sims. Keep in mind that the max that can be earned in any season is 400, and the total max, with carry-over, is 600 - only two teams currently sit at this threshold. You will also notice that teams have already been credited with their allotment of roster diligence points - and some have already lost points for excessive roster maneuvering on my part (think DFA issues, primarily). Keep clear of roster issues and that number won't drop.
Aside from the usual exporting and posting earnings, we still have available to earn in 2036 the following: voting for end of season Awards, naming your Minor League Players of the Year, minor league playoff points, fiscal solvency, as well as attending the WM - and WM trade points. At a minimum that's 70 easy points.
Slack has been a great place to discuss League happenings (and if we could figure out a way of quantifying that activity, we would), but please don't forget the forums - it is our forums where our history lives; Slack is, unfortunately, ephemeral! We have been better thus far this season - though it would be nice to get more involved! Let's keep it up!! It is the forums and our Front Page that the public sees of our Amazing PEBAverse!! We are only as exciting as we make ourselves - and with more activity, the more interesting things can be (and the better for recruitment)! Writing is down, in general (I mentioned that, right?), so try to do your part to keep our vibrant environment just that - vibrant. Even if you just write one blog posting per in-game month - that's 6 blogs and 42 points! We do have teams that would be exciting to hear from!! Be it game result discussions, player 'bios', or stories that go outside the box as it examines your team and the PEBA (say, take place in a mental hospital) - all creativity is welcome!
One area I feel like I've had to repeatedly address is the penalty phase of CP collection. DFA negligence had been on the rise but feels improved this season. Please be reminded that if there is a troublesome issue with a team that I have to deal with, I may dock that team a point. These just slow down a sim and, frankly, frustrate me and put me in the awkward position of (potentially) making undesirable (financial) decisions for that club. Now that A Ball, Short A, and Rookie Ball have begun please keep an eye on your lower minor age distributions. We have a general agreement that this won't be pushed stringently, but that teams will work to keep violations at a minimum. When a team has five? That's not reasonable. If a team receives a warning, it is expected to comply. Multiple warnings will result in penalties and players removed from that level. One? Two? OK. Beyond that, the spirit of Fair Play begins to get fuzzy. And Ditto with the DL - please move guys when they are healthy - DL's are too much to monitor, so the honor system is paramount - I'd think you'd want guys off the DL and playing, or is that just me?
So, keep up with your exports, keep those nasty DFAs clear, write a bit, and be involved!!
Should you notice anything odd, please let me know - errors happen.
This tracker shows our accumulated point values - beginning with the end of the Winter Meetings 2035; at this time it does not show any carry over into the 2036 season - it simply shows season gains to date. You can see the areas we've been gaining points during the current CP Season (beginning June 18, 2022) through to September 4, 2022 (July 7, 2036, in-game). The Total CP in this version of the tracker details CP earned up to this point - carry-over and bonus will be added in after the season. We have completed 13 of 27 sims. Keep in mind that the max that can be earned in any season is 400, and the total max, with carry-over, is 600 - only two teams currently sit at this threshold. You will also notice that teams have already been credited with their allotment of roster diligence points - and some have already lost points for excessive roster maneuvering on my part (think DFA issues, primarily). Keep clear of roster issues and that number won't drop.
Aside from the usual exporting and posting earnings, we still have available to earn in 2036 the following: voting for end of season Awards, naming your Minor League Players of the Year, minor league playoff points, fiscal solvency, as well as attending the WM - and WM trade points. At a minimum that's 70 easy points.
Slack has been a great place to discuss League happenings (and if we could figure out a way of quantifying that activity, we would), but please don't forget the forums - it is our forums where our history lives; Slack is, unfortunately, ephemeral! We have been better thus far this season - though it would be nice to get more involved! Let's keep it up!! It is the forums and our Front Page that the public sees of our Amazing PEBAverse!! We are only as exciting as we make ourselves - and with more activity, the more interesting things can be (and the better for recruitment)! Writing is down, in general (I mentioned that, right?), so try to do your part to keep our vibrant environment just that - vibrant. Even if you just write one blog posting per in-game month - that's 6 blogs and 42 points! We do have teams that would be exciting to hear from!! Be it game result discussions, player 'bios', or stories that go outside the box as it examines your team and the PEBA (say, take place in a mental hospital) - all creativity is welcome!
One area I feel like I've had to repeatedly address is the penalty phase of CP collection. DFA negligence had been on the rise but feels improved this season. Please be reminded that if there is a troublesome issue with a team that I have to deal with, I may dock that team a point. These just slow down a sim and, frankly, frustrate me and put me in the awkward position of (potentially) making undesirable (financial) decisions for that club. Now that A Ball, Short A, and Rookie Ball have begun please keep an eye on your lower minor age distributions. We have a general agreement that this won't be pushed stringently, but that teams will work to keep violations at a minimum. When a team has five? That's not reasonable. If a team receives a warning, it is expected to comply. Multiple warnings will result in penalties and players removed from that level. One? Two? OK. Beyond that, the spirit of Fair Play begins to get fuzzy. And Ditto with the DL - please move guys when they are healthy - DL's are too much to monitor, so the honor system is paramount - I'd think you'd want guys off the DL and playing, or is that just me?
So, keep up with your exports, keep those nasty DFAs clear, write a bit, and be involved!!
Should you notice anything odd, please let me know - errors happen.